NO POINTS, FLIP THE SHELLS
SET UP Determine both teams, each player/team should place (6) coconuts on their side roughly 10 feet away from their opponent.
SCORING if a player sinks a ball into a coconut shell, their opponent flips the coconut over.
OVERTIME occurs after a player/team successfully completes the “redemption”.
- Each player/team should place (6) coconuts in a triangle formation or any desired layout.
- Players must stand behind the front coconut shell while tossing.
- To determine which player/team goes first, the first player/team to sink a ball in any of the coconuts starts.
SCORING if a player sinks a ball into a coconut shell, their opponent flips the coconut over.
- Player(s) must wait to toss the next turtleball until the previous ball has been removed from the coconut, and the shell is flipped over.
- If a ball bounces in and out of a coconut shell, the ball does not count. This ball is still a live ball and can be used to be knocked into a coconut shell. The ball must rest at the bottom of the shell to count.
- If a ball bounces in/out of a coconut shell and lands into another coconut, only one coconut is to be flipped over.
- If a player/team makes both shots in a row, they get (2) balls back and shoot again.
- Players are not allowed to block their opponent’s shots. Players must allow both turtleballs to come to a rest before picking them up. If there are any obstructions, their opponent may toss the ball again.
- Players may request their opponent(s) to remove any bumps, footprints/imperfections in the sand at any time for courtesy.
- A player/team is declared a winner when they flip over all (6) of their opponent’s shells.
- If Player A/Team A sinks both balls into the last shell, the game is complete. Player B/Team B does not get redemption.
- If a player/team only sinks one ball into their opponent’s final shell, the defending player/team has a “redemption round” where a player/team has a chance to toss twice.
- The team must hit the remaining shell on their first try in order to stay in the game
- If the team misses their shot, the game is over and the opposing player/team wins.
- If the team hits the shell, the game goes into overtime.
- There are no re-racks during redemption.
- If the losing team succeeds in hitting all remaining shells, the game goes into overtime.
OVERTIME occurs after a player/team successfully completes the “redemption”.
- Turtleball Overtime requires each opponent to turn over the front (3) coconuts. The player/team that first flipped all of their coconuts during regulation tosses first.
- The team that makes all (3) coconuts first wins. You can finish the game without the other player/team getting a chance to shoot if you get balls back on your first attempt and then one of the players sinks the last coconut.
- If necessary, Double Overtime requires (4) coconuts - Diamond Pattern, which excludes the (2) back corner coconuts. Same overtime rules apply.
- Triple Overtime only requires the front coconut. First player/team to sink a ball in the front shell, wins.
- Flip the shells over and play again!